Nach einer Ankündigung auf der offiziellen
EA
Battlefield 2 Homepage wird der Patch 1.4, nach einer kleinen Verspätung, heute gegen 17:00 Uhr CET veröffentlicht.
Da dieser Patch in Zusammenarbeit mit der Community entwickelt wurde, sollten die gröbsten Macken ausgemerzt sein.
Changelog1.4 Patch - New Features
- New Map: Road to Jalalabaad (Conquest 16,32,64, Singleplayer, Co-op)
- New Server Option: No Vehicles mode
1.4 Patch - Fix List
Front End:
- Front end - Fixed server browser issues with updating info
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- Multiplayer Server filter "maps size" will now work
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server:
- Increased server stability
- All levels - Co-op
- Fixed a
crash.bl after reviving player without a kit - Linux 32 Dedicated – Fixed the server
crash.bl when trying to rotate maps in Special Forces Coop Mode (fixed on SUSE only. Still present in Red Hat and Fedora) - Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- Unlocks are once available on unranked servers.
- Ranked server have to have unlocks activated.
- Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
- Fixed a dedicated server
crash.bl which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. - Fixed a
crash.bl which would occur when c4 was placed on a flag pole and the server rotated maps. - Fixed a Vehicle drop
crash.bl related bug (missing icon). - Co-Op bot console commands do not function on local servers.
Client / Gameplay:
- Increased client stability
- Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
- Introduced a delay from proning to standing to help reduce exploiting
- Adjusted C4 to make throwing more difficult
- Fixed the issue where a red distance marker appears on the ground
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- Made adjustments to reduce the damage taken by vehicles when driving
- Commander options will no longer available whilst dead.
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- Fixed the issue that would cause infantry players to be revived with no kit.
- Fixed several rare graphics crashes.
- Fixed issue with players crashing while clicking "Join Game" in the front end
- Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
- Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- Transport Helicopters – Increased the armor of all transport helicopters