Es ist wieder ein sehr interessantes
Counter Strike: Source Update erschienen.
Die sicherlich positivsten Änderungen sind die neuen Models die man nun auswählen kann wie es schon bei
CS 1.6 der Fall war.
Zusätzlich sieht man die Primärwaffen auf dem Rücken des Models, wenn zum Beispiel die Sekundärwaffe ausgewählt ist.
changelog- Added G.I.G.N and Guerilla player models
- Sniper rifles that are in the process of zooming in don't get the zoomed-in accuracy bonus
- Fixed crosshairs when running in a widescreen aspect ratio
- Added a 'nextlevel' server side command to force intermission and a switch to the specified map after the current round
- Fixed bug where players were able to throw grenades through thin walls
- Added a server message for teammate attacks
- Fixed buy menu not having mouse focus
- Fixed buy menu re-opening when you try to close it.
- Fixed centerprint panel and frames per second panel not resizing correctly after a resolution change.
- '&' chars in player names show in the scoreboard and spectator UI
- In-eye spectators see punch angles
- Fixed bots thinking they are still on a higher nav area when they fall off
- Added nav area ID to the bot debug prints
- Extended the bot_add*, bot_kick, and bot_kill commands to accept skill (easy, normal, hard, expert) and/or weapon preference (sniper, shotgun, etc) arguments. For example, typing ‘bot_add_ct expert” will add a random bot of ‘expert’ difficulty to the CT team.
- Added difficulty, weaponclass, and skill modifiers to the bot_prefix string
- Navigation mesh editing - raising/lowering corners correctly snaps adjacent corners to the same height